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        <title>tiled</title>
        <description>Most recent 'windows-x64' releases with links to updates.</description>
        <language>en</language>














        <item>
            <title>Tiled 1.3.0</title>
            <description><![CDATA[<ul>
  <li>Added support for extending Tiled with JavaScript (#949)</li>
  <li>Added error and warning counts to the status bar</li>
  <li>Added Issues view where you can see warnings and errors and interact with them</li>
  <li>Added configuration of keyboard shortcuts (#215)</li>
  <li>Added status bar notification on new releases (replacing Sparkle and WinSparkle)</li>
  <li>Added option to show tile collision shapes on the map (#799)</li>
  <li>Added switching current layer with Ctrl + Right Click in map view</li>
  <li>Added search filter to the Objects view (#1467)</li>
  <li>Added icons to objects in the Objects view</li>
  <li>Added dynamic wrapping mode to the tileset view (#1241)</li>
  <li>Added a *.world file filter when opening a world file</li>
  <li>Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067)</li>
  <li>Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087)</li>
  <li>Added actions to show/hide and lock/unlock the selected layers</li>
  <li>Added toggle button for “Highlight Current Layer” action</li>
  <li>Added custom output chunk size option to map properties (by Markus, #2130)</li>
  <li>Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888)</li>
  <li>Added option to minimize output on export (#944)</li>
  <li>Added export to Defold .collection files (by CodeSpartan, #2084)</li>
  <li>Added a warning when custom file properties point to non-existing files (#2080)</li>
  <li>Added shortcuts for next/previous tileset (#1238)</li>
  <li>Added saving of the last export target and format in the map/tileset file (#1610)</li>
  <li>Added option to repeat the last export on save (#1610)</li>
  <li>Added Fit Map in View action (by Mateo de Mayo, #2206)</li>
  <li>Tile Collision Editor: Added objects list view</li>
  <li>Changed the Type property from a text box to an editable combo box (#823)</li>
  <li>Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050)</li>
  <li>Changed the shortcut for AutoMap from A to Ctrl+M</li>
  <li>AutoMapping: Added “OverflowBorder” and “WrapBorder” options (by João Baptista de Paula e Silva, #2141)</li>
  <li>AutoMapping: Allow any supported map format to be used for rule maps</li>
  <li>Python plugin: Added support for loading external tileset files (by Ruin0x11, #2085)</li>
  <li>Python plugin: Added Tile.type() and MapObject.effectiveType() (by Ruin0x11, #2124)</li>
  <li>Python plugin: Added Object.propertyType() (by Ruin0x11, #2125)</li>
  <li>Python plugin: Added Tileset.sharedPointer() function (#2191)</li>
  <li>tmxrasterizer: Load plugins to support additional map formats (by Nathan Tolbert, #2152)</li>
  <li>tmxrasterizer: Added rendering of object layers (by oncer, #2187)</li>
  <li>Fixed missing native styles when compiled against Qt 5.10 or later (#1977)</li>
  <li>Fixed file change notifications no longer triggering when file was replaced (by Nathan Tolbert, #2158)</li>
  <li>Fixed layer IDs getting re-assigned when resizing the map (#2160)</li>
  <li>Fixed performance issues when switching to a new map in a world with many maps (by Simon Parzer, #2159)</li>
  <li>Fixed restoring of expanded group layers in Objects view</li>
  <li>Fixed tileset view to keep position at mouse stable when zooming (#2039)</li>
  <li>libtiled-java: Added support for image layers and flipped tiles (by Sergey Savchuk, #2006)</li>
  <li>libtiled-java: Optimized map reader and fixed path separator issues (by Pavel Bondoronok, #2006)</li>
  <li>Updated builds on all platforms to Qt 5.12 (except snap release)</li>
  <li>Raised minimum supported Qt version from 5.5 to 5.6</li>
  <li>Raised minimum supported macOS version from 10.7 to 10.12</li>
  <li>Removed option to include a DTD in the saved files</li>
  <li>Removed the automappingconverter tool</li>
  <li>snap: Updated from Ubuntu 16.04 to 18.04 (core18, Qt 5.9)</li>
  <li>Updated Chinese, Portuguese (Portugal), Turkish and Ukrainian translations</li>
</ul>

<p><em>(For those who have downloaded Tiled 1.3.0 from November 12th, please download again because the initial builds contained a regression affecting the template editor and tile collision editor.)</em></p>
]]></description>
            <pubDate>Wed, 20 Nov 2019 12:12:50 +0000</pubDate>
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        <item>
            <title>Tiled 1.2.5</title>
            <description><![CDATA[<ul>
  <li>Fixed exporting to a file name containing multiple dots (#2149)</li>
  <li>Fixed possible crash in AutoMapper (#2157)</li>
  <li>Fixed crash when unloading certain plugins</li>
  <li>Fixed duplicated entries in Objects view after grouping layers</li>
  <li>Fixed adjacent maps within a world not being properly clickable</li>
  <li>Fixed empty maps within a world not being clickable</li>
  <li>Fixed handling of negative multiplierX/Y in a world file</li>
</ul>
]]></description>
            <pubDate>Thu, 10 Oct 2019 20:03:07 +0000</pubDate>
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        <item>
            <title>Tiled 1.2.4</title>
            <description><![CDATA[<ul>
  <li>Fixed view boundaries to take into account layer offsets (#2090)</li>
  <li>Fixed map size when switching infinite off (#2051)</li>
  <li>Fixed the image cache to check file modification time (#2081)</li>
  <li>Fixed updating a few things when changing tileset drawing offset</li>
  <li>Fixed position of tile object outline on isometric maps</li>
  <li>Fixed saving of tile stamps when using the Shape Fill Tool</li>
  <li>tBIN plugin: Fixed loading of some tilesets on Linux</li>
  <li>tBIN plugin: Fixed possible crash when images can’t be found (#2106)</li>
  <li>Python plugin: Disable this plugin by default, to avoid crashes on startup (#2091)</li>
  <li>JSON plugin: Fixed writing of position for objects without ID</li>
  <li>Added Swedish translation (by Anton Regnander)</li>
</ul>
]]></description>
            <pubDate>Thu, 16 May 2019 20:57:39 +0000</pubDate>
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        <item>
            <title>Tiled 1.2.3</title>
            <description><![CDATA[<ul>
  <li>Fixed cut/copy in Tile Collision Editor (#2075)</li>
  <li>Fixed crash when trying to add Wang colors without a selected Wang set (#2083)</li>
  <li>tBIN plugin: Fixed hang when locating missing tileset image (#2068)</li>
  <li>CSV plugin: Fixed exporting of grouped tile layers</li>
</ul>
]]></description>
            <pubDate>Tue, 12 Mar 2019 16:45:10 +0000</pubDate>
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        <item>
            <title>Tiled 1.2.2</title>
            <description><![CDATA[<ul>
  <li>Added ‘json1’ plugin that exports to the old JSON format (#2058)</li>
  <li>Enable the adding of point objects in Tile Collision Editor (#2043)</li>
  <li>Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997)</li>
  <li>Fixed remembering of last used export filter</li>
  <li>Fixed label color to update when object layer color is changed (by Justin Zheng, #1976)</li>
  <li>Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996)</li>
  <li>Fixed misbehavior when trying to open non-existing files</li>
  <li>Fixed mini-map bounds when layer offsets are used in combination with group layers</li>
  <li>Fixed Templates view missing from the Views menu (#2054)</li>
  <li>Fixed Copy Path / Open Folder actions for embedded tilesets (#2059)</li>
  <li>Python plugin: Made the API more complete (#1867)</li>
  <li>Linux: Updated to Qt 5.9.7 and Python 3.5</li>
  <li>Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations</li>
</ul>
]]></description>
            <pubDate>Tue, 29 Jan 2019 18:59:14 +0000</pubDate>
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        <item>
            <title>Tiled 1.2.1</title>
            <description><![CDATA[<ul>
  <li>Fixed JSON templates not being visible in Templates view (#2009)</li>
  <li>Fixed Maps view to show all readable map formats</li>
  <li>Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014)</li>
  <li>Fixed crash after a world file failed to load</li>
  <li>Fixed Select None action to be enabled when there is any selection</li>
  <li>Fixed disappearing of tile types on export/import of a tileset (#2023)</li>
  <li>Fixed tool shortcuts when using Spanish translation</li>
  <li>Fixed saving of the “Justify” alignment option for text objects (#2026)</li>
  <li>Changed Cut, Copy and Delete actions to apply based on selected layer types</li>
  <li>Windows: Updated builds to Qt 5.9.7</li>
  <li>Updated Russian translation (by Rafael Osipov, #2017)</li>
</ul>
]]></description>
            <pubDate>Wed, 14 Nov 2018 11:41:11 +0000</pubDate>
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        <item>
            <title>Tiled 1.2.0</title>
            <description><![CDATA[<ul>
  <li>Added multi-layer selection, including multi-layer tile layer editing</li>
  <li>Added support for multi-map worlds (#1669)</li>
  <li>Added ability to extend existing polylines (with Ketan Gupta, #1683)</li>
  <li>Added option to highlight the hovered object (#1190)</li>
  <li>Added news from website to the status bar (#1898)</li>
  <li>Added option to show object labels for hovered objects</li>
  <li>Added option to embed tilesets on export (#1850)</li>
  <li>Added option to detach templates on export (#1850)</li>
  <li>Added option to resolve object types and properties on export (#1850)</li>
  <li>Added Escape for switching to the Select Objects tool and for clearing the selection</li>
  <li>Added Escape to cancel the current action in all object layer tools</li>
  <li>Added double-click on polygon objects to switch to Edit Polygons tool</li>
  <li>Added interaction with segments for polygons, for selection and dragging</li>
  <li>Added double-clicking a polygon segment for inserting a new point at that location</li>
  <li>Added action to lock/unlock all other layers (by kralle333, #1883)</li>
  <li>Added –export-tileset command line argument (by Josh Bramlett, #1872)</li>
  <li>Added unique persistent layer IDs (#1892)</li>
  <li>Added ‘version’ and ‘tiledversion’ to external tileset files</li>
  <li>Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992)</li>
  <li>Create Object Tools: Show preview already on hover (#537)</li>
  <li>Objects view: Only center view on object on press or activation</li>
  <li>Objects view: When clicking a layer, make it the current one (by kralle333, #1931)</li>
  <li>Unified the Create Polygon and Create Polyline tools</li>
  <li>JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868)</li>
  <li>Tile Collision Editor: Allowed using object templates</li>
  <li>Templates view: Don’t allow hiding the template object</li>
  <li>Python plugin: Updated to Python 3 (by Samuli Tuomola)</li>
  <li>Python plugin: Fixed startup messages not appearing in debug console</li>
  <li>Python plugin: Fixed file change watching for main script files</li>
  <li>Lua plugin: Include properties from templates (#1901)</li>
  <li>Lua plugin: Include tileset column count in export (by Matt Drollette, #1969)</li>
  <li>tBIN plugin: Don’t ignore objects that aren’t perfectly aligned (#1985)</li>
  <li>tBIN plugin: Fixed “Unsupported property type” error for newly added float properties</li>
  <li>Automapping: Report error when no output layers are found</li>
  <li>AutoMapping: Changed matching outside of map boundaries and added ‘MatchOutsideMap’ option</li>
  <li>Linux: Modernized the appstream file (by Patrick Griffis)</li>
  <li>libtiled: Allow qrc-based tileset images (#1947)</li>
  <li>libtiled-java: Fixed loading maps with multiple external tilesets</li>
  <li>Optimized deletion of many objects (#1972)</li>
  <li>Make Ctrl+Q work for quitting also on Windows (#1998)</li>
  <li>Fixed randomizing of terrain, Wang tiles and stamp variations (#1949)</li>
  <li>Fixed tilesets getting added to maps when they shouldn’t be (#2002)</li>
  <li>Fixed issue with default font size in combination with custom family (#1994)</li>
  <li>Fixed the tile grid to render below labels, handles and selection indicators</li>
  <li>Fixed confirming overwrite when exporting a tileset</li>
  <li>Fixed reading of infinite maps that don’t use chunked layer data</li>
  <li>Updated Bulgarian, Dutch, French, German, Norwegian Bokmål, Portuguese (Portugal) and Turkish translations</li>
</ul>

<p><em>Note: This is the first release where the 64-bit version for Windows also ships with the Python plugin. At the same time though, the macOS version of Tiled no longer does since macOS ships with Python 2.7. If you’re on macOS and need the Python plugin, stick with Tiled 1.1.6 for now. Hopefully we can support Python 3 on macOS in future releases.</em></p>
]]></description>
            <pubDate>Wed, 19 Sep 2018 14:36:15 +0000</pubDate>
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        <item>
            <title>Tiled 1.1.6</title>
            <description><![CDATA[<ul>
  <li>Fixed Terrain Brush issue on staggered isometric maps (#1951)</li>
  <li>Fixed objects to stay selected when moving them between layers</li>
  <li>Fixed small tab bar rendering issue on high DPI displays</li>
  <li>Fixed rendering of arrows on scroll bar buttons</li>
  <li>Fixed object labels to adjust properly to the font DPI</li>
  <li>Fixed resize handle locations for multiple zero-sized objects</li>
  <li>Fixed handling of arrow keys on focused layer combo box (#1973)</li>
  <li>Tile Collision Editor: Fixed handling of tile offset (#1955)</li>
  <li>Tile Collision Editor: Fixed potential crash on Undo (#1965)</li>
  <li>Python plugin: Added some missing API to the Cell class</li>
  <li>Windows and Linux: Downgraded builds to Qt 5.9 (fixes #1928)</li>
  <li>macOS: Fixed library loading issues for tmxrasterizer and terraingenerator</li>
  <li>macOS: Downgraded to Qt 5.6 (fixes resizing of undocked views and reduces minimum macOS version to 10.7)</li>
  <li>Updates to German, Hungarian, Norwegian Bokmål, Polish, Portuguese (Portugal), Russian and Ukrainian translations</li>
</ul>

<p><em>Note: The initial build for Linux was done against Qt 5.9.6, which unfortunately contained a regression in the main window layout code. The build has now been updated with a version compiled against Qt 5.9.5.</em></p>
]]></description>
            <pubDate>Thu, 19 Jul 2018 16:20:38 +0000</pubDate>
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        <item>
            <title>Tiled 1.1.5</title>
            <description><![CDATA[<ul>
  <li>Fixed erasing mode of the Terrain Brush</li>
  <li>Fixed crash after editing a template</li>
  <li>Fixed rendering of eye/lock icons in Layers view</li>
  <li>Fixed object index when undoing Move Object to Layer action (#1932)</li>
  <li>Fixed shortcuts for flipping and rotating objects (#1926)</li>
  <li>Fixed dynamic retranslation of tools and tool actions</li>
  <li>Fixed possible crash when undoing/redoing Wang color changes</li>
  <li>Fixed handling of sub-properties in Object Type Editor (#1936)</li>
  <li>Fixed crash when deleting an object right before dragging it (#1933)</li>
  <li>Adjust Wang tile data when tileset column count changes (#1851)</li>
  <li>Improved fill behavior in case of selection on infinite map (#1921)</li>
  <li>Removed ability to hide tile collision objects (#1929)</li>
  <li>Remove tile collision layer along with the last object (#1230)</li>
  <li>JSON plugin: Made the reader more strict about object types (#1922)</li>
  <li>JSON plugin: Added support for Wang sets</li>
</ul>
]]></description>
            <pubDate>Wed, 25 Apr 2018 14:15:17 +0000</pubDate>
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        <item>
            <title>Tiled 1.1.4</title>
            <description><![CDATA[<ul>
  <li>Fixed exporting of external tilesets to JSON or TSX formats</li>
  <li>Fixed problem with embedding or exporting tilesets with Wang sets</li>
  <li>Fixed tiles placed by the terrain tool being considered different (#1913)</li>
  <li>Fixed text alignment values appearing at random in Properties view (#1767)</li>
  <li>macOS: Fixed eye/lock icon display in Layers view</li>
  <li>Re-enabled Space for toggling layer visibility</li>
  <li>Migrate properties set on tile collision layer to the tile (#1912)</li>
  <li>Don’t reset stamp brush state when pressing Alt</li>
  <li>Automapping: Apply rules to selected area when there is one</li>
  <li>Windows and Linux: Updated builds to Qt 5.10.1</li>
  <li>Linux: Indicate Tiled can open multiple files at once in desktop file</li>
  <li>Lowered the minimum supported version of Qt to 5.5</li>
</ul>
]]></description>
            <pubDate>Wed, 28 Mar 2018 10:17:21 +0000</pubDate>
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        <item>
            <title>Tiled 1.1.3</title>
            <description><![CDATA[<ul>
  <li>Fixed crash when removing a tileset referenced by multiple objects</li>
  <li>Fixed crash on paste when it introduced more than one new tileset</li>
  <li>Fixed Invert Selection for non-infinite maps</li>
  <li>Fixed Select All to not select objects on locked layers</li>
  <li>Fixed logic determining the tilesets used by a tile layer</li>
  <li>Fixed copy/paste changing object order (#1896)</li>
  <li>Fixed tileset getting loaded twice when used by the map and a template</li>
  <li>Fixed repainting issues on undo/redo for new maps (#1887)</li>
  <li>JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878)</li>
  <li>Linux: Updated AppImage to Qt 5.9.4</li>
  <li>Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations</li>
</ul>
]]></description>
            <pubDate>Tue, 06 Mar 2018 16:44:25 +0000</pubDate>
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        <item>
            <title>Tiled 1.1.2</title>
            <description><![CDATA[<ul>
  <li>Fixed possible crash while editing polygons</li>
  <li>Fixed hang when loading map file with empty compressed layer data</li>
  <li>Fixed selection of tile stamp to work on mouse click</li>
  <li>Fixed tools not being up to date on modifier keys after activation</li>
  <li>Fixed “Offset Map” action for infinite maps (#1866)</li>
  <li>Templates view: Keep template centered when resizing view</li>
  <li>Tile Collision Editor: Keep tile centered when resizing view</li>
  <li>Tile Collision Editor: Display tool info text in status bar</li>
  <li>JSON plugin: Fixed reading of infinite maps (#1858)</li>
  <li>libtiled-java: Fixed some bugs (by Henry Wang, #1840)</li>
  <li>libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863)</li>
</ul>
]]></description>
            <pubDate>Wed, 31 Jan 2018 11:08:17 +0000</pubDate>
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        <item>
            <title>Tiled 1.1.1</title>
            <description><![CDATA[<ul>
  <li>Fixed crash on load for template instances of non-tile objects</li>
  <li>Windows Installer: Include the Qt SVG image plugin</li>
  <li>Linux AppImage: Updated from Qt 5.9.2 to Qt 5.9.3</li>
</ul>
]]></description>
            <pubDate>Sat, 06 Jan 2018 11:16:24 +0000</pubDate>
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        <item>
            <title>Tiled 1.1.0</title>
            <description><![CDATA[<ul>
  <li>Added support for infinite maps (by Ketan Gupta, #260)</li>
  <li>Added support for Wang tiles and related tools (by Benjamin Trotter)</li>
  <li>Added support for reusable object templates (by Mohamed Thabet)</li>
  <li>Added working directory setting for custom commands (by Ketan Gupta, #1580)</li>
  <li>Added output of custom commands in Debug Console (by Ketan Gupta, #1552)</li>
  <li>Added autocrop action based on tile layers (by Ketan Gupta, #642)</li>
  <li>Added tool bar with tool-specific actions and settings (by Ketan Gupta, #1084)</li>
  <li>Added shape fill tool for filling rectangles or circles (by Benjamin Trotter, #1272)</li>
  <li>Added option to lock/unlock a layer (by Ketan Gupta, #734)</li>
  <li>Added .xml as possible file extension for TMX files</li>
  <li>Added keyboard shortcut for Save All (by Thomas ten Cate)</li>
  <li>Added actions to remove a segment from polygon or to split a polyline (by Ketan Gupta, #1685)</li>
  <li>Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706)</li>
  <li>Added display of flip bits for hovered tile in status bar (#1707)</li>
  <li>Added ability to capture tiles while using fill tools (#790)</li>
  <li>Added option to have mouse wheel zoom by default (#1472)</li>
  <li>Added tab closing actions to context menu, and close by middle-click (by Justin Jacobs, #1720)</li>
  <li>Added ability to reorder terrain types (by Justin Jacobs, #1603)</li>
  <li>Added a point object for marking locations (by Antoine Gersant, #1325)</li>
  <li>Added ‘New Tileset’ button when no tileset is opened (by Rhenaud Dubois, #1789)</li>
  <li>Added ‘Open File’ button when no file opened (by Rhenaud Dubois, #1818)</li>
  <li>Added support for custom input formats and TMX output to the –export-map command-line option</li>
  <li>Added island RPG example based on Beach tileset by finalbossblues</li>
  <li>Added file-related context menu actions to tileset tabs</li>
  <li>Added action to reset to default window layout (by Keshav Sharma, #1794)</li>
  <li>Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213)</li>
  <li>Keep object types sorted alphabetically (by Antoine Gersant, #1679)</li>
  <li>Improved polygon node handles and drag behavior</li>
  <li>Fixed %executablepath variable for executables found in PATH (#1648)</li>
  <li>Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555)</li>
  <li>Fixed Terrain Brush going wild in some scenarios (#1632)</li>
  <li>Fixed the “Embed in Map” checkbox to be persistent (#1664)</li>
  <li>Fixed crash when saving two new maps using the same file name (#1734)</li>
  <li>Fixed issues caused by paths not being cleaned (#1713)</li>
  <li>Fixed suggested file name for tilesets to match the tileset name (by killerasus, #1783)</li>
  <li>Fixed selection rectangle’s shadow offset when zooming (by Antoine Gersant, #1796)</li>
  <li>Fixed save dialog to reopen after heeding the file extension warning (by Antoine Gersant, #1782)</li>
  <li>Fixed potential crash when zooming out too much (#1824)</li>
  <li>Fixed potential crash after deleting object or group layers</li>
  <li>Fixed Object Selection tool clearing selection on double-click</li>
  <li>Enabled building with Qbs on macOS, including the Python plugin (by Jake Petroules)</li>
  <li>Automapping: Don’t fail if an input/inputnot layer isn’t found</li>
  <li>Automapping: Added a “StrictEmpty” flag to input layers</li>
  <li>GMX plugin: Added support for defining views with objects (by William Taylor, #1621)</li>
  <li>GMX plugin: Added support for setting scale and origin for instances (#1427)</li>
  <li>GMX plugin: Added support for setting the creation code for instances and the map</li>
  <li>GMX plugin: Start counting default tile layer depth from 1000000 (#1814)</li>
  <li>tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560)</li>
  <li>libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637)</li>
  <li>libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)</li>
  <li>Python plugin: Adjusted example scripts to API changes (by spiiin, #1769)</li>
  <li>Flare plugin: Various changes (by Justin Jacobs, #1781)</li>
  <li>TMW plugin: Removed since it is no longer needed</li>
  <li>Updated Dutch, Bulgarian, English, French, German, Korean, Norwegian Bokmål, Spanish and Turkish translations</li>
</ul>
]]></description>
            <pubDate>Wed, 03 Jan 2018 14:44:01 +0000</pubDate>
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        <item>
            <title>Tiled 1.0.3</title>
            <description><![CDATA[<ul>
  <li>Fixed crash on reload map (#1659, #1694)</li>
  <li>Fixed possible crash on undo/redo in collision editor (#1695)</li>
  <li>Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641)</li>
  <li>Fixed the display of the image source property for tilesets</li>
  <li>Fixed shortcut for ‘Copy tile coordinates’ (Alt+C) in Portuguese translation (by olueiro)</li>
  <li>JSON plugin: Fixed reading of tileset column count</li>
  <li>JSON plugin: Fixed reading of custom properties on tile collision object group</li>
</ul>
]]></description>
            <pubDate>Tue, 29 Aug 2017 12:20:11 +0000</pubDate>
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        <item>
            <title>Tiled 1.0.2</title>
            <description><![CDATA[<ul>
  <li>Added read-only tile and terrain properties in map editor (#1615)</li>
  <li>Fixed Terrains view to display all tilesets with terrain</li>
  <li>Fixed hang when trying to fill with a pasted stamp (#1617, #1624)</li>
  <li>Fixed crash when editing collision when tile image wasn’t loaded</li>
  <li>Fixed rendering of tile objects when the image couldn’t be loaded</li>
  <li>Fixed rendering of tile object outlines for resized objects</li>
  <li>Fixed labels shown on objects hidden via a group layer</li>
  <li>Fixed updating of label positions when moving a group layer</li>
  <li>GmxPlugin: Fixed tile type inheritance for tile objects</li>
  <li>Restored Ctrl+N shortcut on “New Map” action</li>
</ul>
]]></description>
            <pubDate>Tue, 04 Jul 2017 12:14:11 +0000</pubDate>
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        <item>
            <title>Tiled 1.0.1</title>
            <description><![CDATA[<ul>
  <li>Made the zoom level used in Tilesets view persistent</li>
  <li>Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588)</li>
  <li>Fixed reset of font size when using font dialog (#1596)</li>
  <li>Fixed several issues with the Properties dock (#1583, #1611)</li>
  <li>Fixed centering on object on layer with offset (#1600)</li>
  <li>Fixed handling of symbolic links in Recent Files menu and Maps view (#1589)</li>
  <li>Fixed labels for objects in grouped object layers</li>
  <li>Reverted the file format version back to “1.0” and added “tiledversion” attribute</li>
  <li>Lua plugin: Fixed group layers being exported with “imagelayer” type (#1595)</li>
  <li>Added Korean translation (by miru2533 and SshipSunBee, #1604)</li>
  <li>Updated Russian and Chinese translations</li>
</ul>
]]></description>
            <pubDate>Tue, 13 Jun 2017 14:55:34 +0000</pubDate>
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        <item>
            <title>Tiled 1.0.0</title>
            <description><![CDATA[<p>Please read the <a href="http://www.mapeditor.org/2017/05/24/tiled-1-0-0-released.html">Release Post</a> on the Tiled blog for a summary of the main improvements.</p>

<p><strong>Change log</strong></p>

<ul>
  <li>Added support for editing external tilesets (#242)</li>
  <li>Added a text object with configurable font and wrapping (#1429)</li>
  <li>Added layer grouping (#1038)</li>
  <li>Added Tile.type and inherit tile object properties from the tile (#436, #1248)</li>
  <li>Added a start page</li>
  <li>Added selection of underlying objects with Alt modifier (by Yuriy, #1491)</li>
  <li>Added an option to disable safe writing of files (#1402, #1404)</li>
  <li>Added invert selection action (by Leon Moctezuma, #1423)</li>
  <li>Added support for isometric terrain overlays and tile collision objects (#419, #757)</li>
  <li>Added 180-degree mirroring mode to terrain brush with Alt modifier</li>
  <li>Added short and consistent map format names to use with –export-map (by Marce Coll, #1382)</li>
  <li>Added Swap Tiles action (by Alexander Münch, #866)</li>
  <li>Added tileset background color property (#227)</li>
  <li>Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)</li>
  <li>Added a check for duplicates when adding tiles (by Simião, #1227)</li>
  <li>Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)</li>
  <li>Added custom shortcuts for commands (by Ketan Gupta, #1456)</li>
  <li>Added optional ID and Position columns to objects view (by i-ka, #1462)</li>
  <li>Added an executable picker for custom commands (by Ketan Gupta, #942)</li>
  <li>Added marching ants effect on selected objects (by Mohamed Thabet, #1489)</li>
  <li>Added all open tilesets to the Tilesets view</li>
  <li>Added auto-show/hide all views (Clear View) action (by erem2k, #563)</li>
  <li>Added minimap in the resizing dialog (by Yuriy, #1516)</li>
  <li>Added drag-n-drop support in Layers view (#178)</li>
  <li>Added support for storing object type definitions in JSON format (#1313)</li>
  <li>Added cut/copy/paste actions for custom properties (#515)</li>
  <li>Allow changing the tile of tile objects (by Mohamed Thabet, #409)</li>
  <li>Allow selecting a folder to fix multiple broken links at once</li>
  <li>Added support for dragging external tilesets into the Tilesets dock</li>
  <li>Added support for dragging images into image collection tilesets</li>
  <li>Write out Tiled version in TMX/JSON “version” attribute (#1416)</li>
  <li>Remember last view on map also for closed files (#905)</li>
  <li>Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408)</li>
  <li>Change current layer depending on selected objects (by Glavak, #1424)</li>
  <li>Improved support for using Tiled on HiDpi screens</li>
  <li>Improved the behavior of the tile selection tool</li>
  <li>Made Ctrl+D duplicate objects instead of deleting them</li>
  <li>Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127)</li>
  <li>JSON tileset: Save width/height of individual tile images</li>
  <li>Linux: Added MIME type for tileset files</li>
  <li>Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476)</li>
  <li>Fixed handling of broken tile references, which now render as a red marker</li>
  <li>Fixed manual reloading of images for image collection tilesets</li>
  <li>Fixed Offset Layers tool to wait until mouse is moved</li>
  <li>Fixed current stamp to always update when a tile is clicked</li>
  <li>Fixed handling of pinch gestures (#1305)</li>
  <li>Fixed flipping a group of objects to work like expected (by Vitek1425, #1475)</li>
  <li>Fixed stamp brush to work better on staggered maps (by Bdtrotte)</li>
  <li>Fixed objects offsetting while resizing (by Acuion, #1518)</li>
  <li>Fixed fill tool for hexagonal maps (#883)</li>
  <li>Fixed potential crash in Terrain Brush</li>
  <li>Windows: Fixed menus when using OpenGL in full screen mode (#1576)</li>
  <li>Windows: Added Sticker Knight and Python example scripts to installer (#819)</li>
  <li>Windows: Fixed bringing existing Tiled window to foreground (#1256)</li>
  <li>AutoMapping: Fixed object groups always getting added</li>
  <li>AutoMapping: Improved map boundary handling (by Stefan Beller, #1224)</li>
  <li>AutoMapping: Apply custom properties set on output layers</li>
  <li>terraingenerator: Made the amount of columns configurable</li>
  <li>terraingenerator: Copy tile properties from the source tilesets</li>
  <li>Added Ukrainian translation (by Olexandr Nesterenko)</li>
  <li>Added Hungarian translation (by Balázs Úr)</li>
  <li>Added Finnish translation (by ekeimaja)</li>
  <li>Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations</li>
</ul>
]]></description>
            <pubDate>Thu, 25 May 2017 15:32:17 +0000</pubDate>
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        <item>
            <title>Tiled 0.18.2</title>
            <description><![CDATA[<ul>
  <li>Fixed crash when deleting multiple selected objects</li>
  <li>Fixed crash when moving multiple selected objects to another object layer</li>
  <li>Fixed updating of values displayed in Objects and Layers views</li>
  <li>GmxPlugin: Added support for image collection tilesets</li>
  <li>Object Types Editor: Improved behavior when adding new types</li>
  <li>Linux: Fixed shipping of image format plugins in AppImage releases</li>
</ul>
]]></description>
            <pubDate>Tue, 21 Feb 2017 11:58:30 +0000</pubDate>
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        </item>




























        <item>
            <title>Tiled 0.18.1</title>
            <description><![CDATA[<ul>
  <li>Fixed terrain brush for isometric staggered maps (by Clyde)</li>
  <li>Fixed crash when resizing map causes objects to get removed</li>
  <li>Fixed crash when duplicating an object layer</li>
  <li>Fixed position of image layer after Resize or Offset Map</li>
  <li>Fixed the quality of the minimap on HiDpi displays</li>
  <li>Fixed Alt-drag behavior to not override resize handles</li>
  <li>When adding a new layer, insert it above the current one</li>
  <li>GmxPlugin: Fixed positioning for non-tile objects and support scaling</li>
  <li>GmxPlugin: Export tile objects without a type as tiles</li>
  <li>GmxPlugin: Support horizontal and vertical flipping</li>
  <li>Windows: Fixed encoding problems with command-line output</li>
  <li>Windows: Fixed the architecture of shipped MSVC DLLs</li>
  <li>Updated Chinese translation (by Clyde)</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Mon, 23 Jan 2017 15:37:31 +0000</pubDate>
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        <item>
            <title>Tiled 0.18.0</title>
            <description><![CDATA[<ul>
  <li>Added Layer via Copy/Cut actions</li>
  <li>Added support for Paste in Place action for tile layers</li>
  <li>Added context menu to change custom property type (by Dmitry Hrabrov)</li>
  <li>Added support for higher precision for custom floating point properties</li>
  <li>Added %mappath variable to commands (by Jack Roper)</li>
  <li>Added snapping to pixels (by Mamed Ibrahimov)</li>
  <li>Added right-click to clear the tile selection</li>
  <li>Added a context menu action to reset the size of tile objects</li>
  <li>Added exporter for Game Maker Studio room files (by Jones Blunt)</li>
  <li>Added Move Up/Down buttons to Objects view (by iskolbin)</li>
  <li>Added pixel coordinates to status bar for object tools (by iskolbin)</li>
  <li>Added Sticker Knight platformer example (by Ponywolf)</li>
  <li>tmxrasterizer: Added –size argument and support local file URLs</li>
  <li>tmxrasterizer: Use smooth pixmap transform by default</li>
  <li>Linux: Register tmxrasterizer as thumbnail generator for TMX files</li>
  <li>Allow scrolling past map edges with mouse wheel</li>
  <li>Enabled HiDpi scaling and improved the quality of some icons</li>
  <li>Reversed the order of the objects in the Objects view</li>
  <li>JSON plugin: Added Node.js support to the JavaScript export</li>
  <li>Updated TMX schema definition (by assofohdz)</li>
  <li>Fixed unfinished objects getting saved</li>
  <li>Fixed OpenGL rendering mode when application is scaled (HiDpi screens)</li>
  <li>Fixed Remove and Rename actions for predefined properties</li>
  <li>Windows: Fixed console output</li>
  <li>libtiled-java: Use Maven, deploy to OSSRH and code updates (by Mike Thomas)</li>
  <li>libtiled-java: Added a basic isometric renderer (by Mike Thomas)</li>
  <li>Updated Brazilian Portuguese, Chinese, Czech, Dutch, Hebrew, Norwegian Bokmål and Spanish translations</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Tue, 20 Dec 2016 14:33:31 +0000</pubDate>
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        <item>
            <title>Tiled 0.17.2</title>
            <description><![CDATA[<ul>
  <li>Fixed bug with editing type and name for multiple objects</li>
  <li>Fixed ability to change the image of a tile in an image collection tileset</li>
  <li>Fixed wrong layer name getting edited when switching maps</li>
  <li>Fixed possible crash when missing tileset images and using tile animations</li>
  <li>Compiled against Qt 5.6.2 on macOS to avoid crashes with Qt 5.7</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Mon, 28 Nov 2016 09:22:26 +0000</pubDate>
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        <item>
            <title>Tiled 0.17.1</title>
            <description><![CDATA[<ul>
  <li>Fixed wrong alpha value when opening the color picker dialog</li>
  <li>Fixed saving of object group color alpha value</li>
  <li>Fixed tile id adjustment for newly added tilesets</li>
  <li>Fixed “Object Properties” entry in the context menu to be always enabled (by Erik Schilling)</li>
  <li>Fixed out-of-sync tile selection during layer offset change (by nykm)</li>
  <li>Fixed hidden objects becoming visible when offsetting the map (by ranjak)</li>
  <li>Fixed problems with using predefined file properties</li>
  <li>Lua plugin: Fixed type of animation frame properties</li>
  <li>OS X: Use standard shortcut for toggling full screen</li>
  <li>OS X: Fixed compile when pkg-config is present</li>
  <li>Windows: Include the Defold plugin</li>
  <li>Windows: Added support for DDS, TGA, WBMP and WEBP image formats</li>
  <li>Linux: Added 64-bit AppImage (with help from Simon Peter)</li>
  <li>Chinese translation updates (by endlesstravel and buckle2000)</li>
  <li>French translation updated (by Yohann Ferreira)</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Fri, 04 Nov 2016 13:58:07 +0000</pubDate>
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        <item>
            <title>Tiled 0.17.0</title>
            <description><![CDATA[<ul>
  <li>Added a platform-independent theme, which can be dark (#786)</li>
  <li>Added Paste in Place action for objects (#1257)</li>
  <li>Added custom property type ‘color’ (#1275)</li>
  <li>Added custom property type ‘file’ (#1278)</li>
  <li>Added option for removing invisible objects in resize dialog (#1032, by Mamed Ibrahimov)</li>
  <li>Added support for editing multi-line string properties (#205)</li>
  <li>Added %layername and %objectid to available command variables</li>
  <li>Added support for scrolling in tileset view with middle mouse button (#1050, with Will Luongo)</li>
  <li>Added a rectangle erase mode to the eraser (#1297)</li>
  <li>Added export to Defold .tilemap files (#1316, by Nikita Razdobreev)</li>
  <li>Added simple full screen mode</li>
  <li>Added “Copy File Path” and “Open Containing Folder” actions to tab context menu</li>
  <li>Added warning when saving with the wrong file extension</li>
  <li>Added color picker for setting transparent color of a tileset (#1173, by Ava Brumfield)</li>
  <li>Various object selection tool improvements</li>
  <li>Allow creating rectangle/ellipse objects in any direction (#1300)</li>
  <li>Enabled nested views and grouped dragging for stacked views (#1291)</li>
  <li>Fixed updating object drag cursor when exiting resize handles (#1277)</li>
  <li>Fixed tile animations to stay in sync when changing them (#1288)</li>
  <li>Fixed preservation of tile meta-data when tileset width is changed (#1315)</li>
  <li>Windows and OS X releases now built against Qt 5.7</li>
  <li>Updated Bulgarian, Dutch, German, Norwegian Bokmål, Russian, Spanish and Turkish translations</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Mon, 15 Aug 2016 20:52:45 +0000</pubDate>
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        <item>
            <title>Tiled 0.16.2</title>
            <description><![CDATA[<ul>
  <li>JSON plugin: Fixed loading of custom properties on terrains</li>
  <li>Lua plugin: Fixed missing export of object layer drawing order</li>
  <li>Fixed tile index adjustment when tileset image changes width</li>
  <li>Fixed –export-map [format] option</li>
  <li>Fixed shortcuts for some tools when language is set to Dutch</li>
  <li>Fixed a painting related bug affecting the top edge after AutoMapping</li>
  <li>Fixed issues when compiling against Qt 5.6 on OS X and Windows</li>
  <li>Fixed crash on maximizing with Maps view open on Windows (Qt 5.6.1)</li>
  <li>Fixed focus issue while typing predefined object types (Qt 5.6)</li>
  <li>Fixed silent fail when saving to restricted location on Windows (Qt 5.6)</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Thu, 07 Jul 2016 07:45:59 +0000</pubDate>
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        <item>
            <title>Tiled 0.16.1</title>
            <description><![CDATA[<ul>
  <li>Fixed auto-updater not enabled for Windows release</li>
  <li>Fixed saving of object IDs assigned to tile collision shapes</li>
  <li>Fixed crash when pressing Backspace with Custom Properties section selected</li>
  <li>Fixed crash on exit when leaving the Tile Collision Editor open</li>
  <li>Added Norwegian Bokmål translation (by Peter André Johansen)</li>
  <li>Updated Turkish translation</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Fri, 06 May 2016 14:11:54 +0000</pubDate>
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        <item>
            <title>Tiled 0.16.0</title>
            <description><![CDATA[<ul>
  <li>Added checking for updates, based on Sparkle and WinSparkle</li>
  <li>Added default property definitions to object types (with Michael Bickel)</li>
  <li>Added types to custom properties: string, float, int, boolean (with CaptainFrog)</li>
  <li>Added Properties view to the Tile Collision Editor (by Seanba)</li>
  <li>Added a reset button for color properties</li>
  <li>Added eraser mode to Terrain Brush and fixed some small issues</li>
  <li>Reuse existing Tiled instance when opening maps from the file manager (with Will Luongo)</li>
  <li>Allow setting tile probability for multiple tiles (by Henrik Heino)</li>
  <li>New MSI based installer for Windows</li>
  <li>Optimized selection of many objects</li>
  <li>libtiled-java: Fixed loading of maps with CSV layer data that are not square (by Zachary Jia)</li>
  <li>Fixed potential crash when having Terrain Brush selected and switching maps</li>
  <li>Updated Dutch, French, German, Japanese, Russian and Spanish translations</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Mon, 28 Mar 2016 15:26:01 +0000</pubDate>
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        <item>
            <title>Tiled 0.15.2</title>
            <description><![CDATA[<ul>
  <li>Added Turkish translation (by Nuri Uzunoğlu)</li>
  <li>Fixed hiding of object labels when deleting an object layer</li>
  <li>Fixed updating of object label colors when changing object types</li>
  <li>TMX: Added image size attributes to image layer images</li>
  <li>Updated Brazilian Portuguese translation</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Sun, 06 Mar 2016 13:38:12 +0000</pubDate>
            <enclosure url="https://github.com/bjorn/tiled/releases/download/v0.15.2/tiled-0.15.2-win64-setup.exe"
                       sparkle:version="0.15.2"
                       sparkle:os="windows-x64"
                       length="16149843"
                       type="application/octet-stream" />
        </item>























        <item>
            <title>Tiled 0.15.1</title>
            <description><![CDATA[<ul>
  <li>Fixed adding/removing object name labels when set to always visible</li>
  <li>Fixed a problem with ‘Execute in Terminal’ on OS X</li>
  <li>Fixed mouse coordinate conversion for hexagonal renderer</li>
  <li>Fixed image layer offset handling</li>
  <li>Updated Czech translation</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Sat, 30 Jan 2016 16:13:59 +0000</pubDate>
            <enclosure url="https://github.com/bjorn/tiled/releases/download/v0.15.1/tiled-0.15.1-win64-setup.exe"
                       sparkle:version="0.15.1"
                       sparkle:os="windows-x64"
                       length="16138547"
                       type="application/octet-stream" />
        </item>























        <item>
            <title>Tiled 0.15.0</title>
            <description><![CDATA[<ul>
  <li>Allow loading maps with broken external references</li>
  <li>Allow plugins to be enabled/disabled</li>
  <li>Allow changing tileset image parameters</li>
  <li>Allow changing the images of tiles in a collection tileset</li>
  <li>Allow changing external tileset references</li>
  <li>Allow panning over the edges of the map</li>
  <li>Added Terrain Generator tool</li>
  <li>Added column count property to image collection tilesets</li>
  <li>Added a combo box for changing the current layer to the status bar</li>
  <li>Moved the AutoMapping while drawing toggle into the menu</li>
  <li>Removing tiles from collection tilesets no longer changes tile IDs</li>
  <li>Unified layer offset handling</li>
  <li>Default tile layer data format changed to CSV</li>
  <li>Deprecated pure XML and Gzip-compressed tile layer data formats</li>
  <li>Fixed random tile picker for tiles with zero probability (by Henrik Heino)</li>
  <li>Fixed saving of alpha value of the map background color</li>
  <li>Fixed crash in tmxrasterizer and tmxviewer</li>
  <li>Fixed tmxrasterizer not reporting write errors</li>
  <li>Fixed isometric rendering bug with odd tile heights (by Ryan Schmitt)</li>
  <li>Updated Bulgarian, Dutch, French, German, Japanese, Russian and Spanish translations</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Mon, 04 Jan 2016 22:44:22 +0000</pubDate>
            <enclosure url="https://github.com/bjorn/tiled/releases/download/v0.15.0/tiled-0.15.0-win64-setup.exe"
                       sparkle:version="0.15.0"
                       sparkle:os="windows-x64"
                       length="16141406"
                       type="application/octet-stream" />
        </item>























        <item>
            <title>Tiled 0.14.2</title>
            <description><![CDATA[<ul>
  <li>Fixed layer offsets missing in the Lua export</li>
  <li>Fixed JSON tileset format missing in ‘Add External Tileset’ action</li>
  <li>Fixed language selection entries for Portuguese</li>
  <li>Fixed an issue with copy/pasting when using image collection tilesets</li>
  <li>Added Polish translation (by Tomasz Kubiak)</li>
  <li>Updated Brazilian Portuguese translation (by Laete Meireles)</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Mon, 12 Oct 2015 10:28:18 +0000</pubDate>
            <enclosure url="https://github.com/bjorn/tiled/releases/download/v0.14.2/tiled-0.14.2-win64-setup.exe"
                       sparkle:version="0.14.2"
                       sparkle:os="windows-x64"
                       length="16143743"
                       type="application/octet-stream" />
        </item>























        <item>
            <title>Tiled 0.14.1</title>
            <description><![CDATA[<ul>
  <li>Added missing ‘renderorder’ property to the Lua export</li>
  <li>Fixed editing of properties of tiles captured from the map</li>
</ul>

<p><em>The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.</em></p>
]]></description>
            <pubDate>Mon, 28 Sep 2015 09:31:08 +0000</pubDate>
            <enclosure url="https://github.com/bjorn/tiled/releases/download/v0.14.1/tiled-0.14.1-win64-setup.exe"
                       sparkle:version="0.14.1"
                       sparkle:os="windows-x64"
                       length="16131627"
                       type="application/octet-stream" />
        </item>













































































































































































































































































































        <item>
            <title>Tiled 0.10.1</title>
            <description><![CDATA[<ul>
  <li>Fixed a crash that could happen when using the terrain tool</li>
  <li>Fixed missing background color information from Lua export</li>
  <li>Allow using up to 3 or 4 GB RAM on 32 or 64 bit Windows systems respectively</li>
</ul>
]]></description>
            <pubDate>Sun, 21 Sep 2014 20:44:17 +0000</pubDate>
            <enclosure url="https://github.com/bjorn/tiled/releases/download/v0.10.1/tiled-0.10.1-win64-setup.exe"
                       sparkle:version="0.10.1"
                       sparkle:os="windows-x64"
                       length="14688920"
                       type="application/octet-stream" />
        </item>





























































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